The Covert Operations
GDI Missions
GDI Mission – The Blackout:
This region is vital to Nod’s operations, and the enemy must not be allowed to seize it. Unfortunately, their Obelisks are guarding the only entrance. We must cut off their power supply before our VCM arrives. Once it has passed through, you will be able to set up a base and destroy Nod.
GDI Mission – Fury of Fire:
Nod is attempting to rebuild its Temple and its Nuclear Missile Silo. Set up a base and wait for Agent Delphi to contact you. He will show you the best route to their base. Use everything at your disposal to stop the Brotherhood of Nod.
GDI Mission – Infiltration:
Infiltration! Nod has attacked our base in eastern Sudan and taken control of it! Recapture the base and re-establish our military supremacy in the sector.
GDI Mission – Elemental Imperative:
Nod has stolen components essential to our Tiberium research. A civilian has spotted them in a village to the north. It is heavily guarded, but he has agreed to help us find the route and launch an attack – however, we must first free his wife and bring her back.
GDI Mission – Alert Zero:
Nod is about to launch a Scorpion Rocket to strike a vital scientific conference. It is too late to stop the launch. Our only chance is to get there and escort the officials to the evacuation point. Don’t waste a minute!
GDI Mission – Whim of Fate:
We’ve set up a small outpost in Nod territory, but they’ve captured and reinforced it. If we retake it, we’ll deal them a major blow. A VCM and an armed convoy are on their way to help you set up a new base. Once this base is established, eliminate the Nod forces.
GDI Mission – Blind Flank:
We’re trying to blind a major Nod fortification on the flank. You must take control of this riverbank. Once the SAM Site has been destroyed, we’ll send reinforcements. They’ll be able to cross the river and attack Nod from the rear. But the element of surprise won’t last long, so make the most of it quickly!
GDI Mission – PlayStation 1:
Use the Commando unit to destroy the Nod turrets on the beach to the west. This will allow GDI troops to land there. Use these reinforcements to destroy the Nod base to the north.
GDI Mission – PlayStation 2:
Dr Mobius has been trapped in his hospital by the arrival of Tiberium. It is imperative that he be evacuated quickly. Nod will stop at nothing to ensure he is killed.
GDI Mission – PlayStation 3:
Your budget is tight for this mission. Destroy the Nod base to the west and make use of its resources. Then destroy the main Nod base to the south. Ensure that all Nod forces are destroyed.
GDI Mission – PlayStation 4:
You’ve been sacked by Weirdis without receiving your wages. Your former bosses have paid Frankekiiii’s mercenaries to protect them. You and eleven other former employees must set up a base and ‘kick them out’! We’ve made some special modifications to your Orcas to help you in your quest for justice.
Nod Missions
Nod Mission – The Annoying Neighbours:
We must eliminate the GDI forces in the area. Unfortunately, however, the civilians are supporting the enemy. Try not to be spotted until your base is built. If you are discovered, the GDI will attack you immediately.
Nod Mission – The Commander’s Surprise:
The GDI has attacked one of our bases, which is now cut off from us. You must locate it. One of our secret agents will assist you by activating a beacon at the right moment. Once there, rebuild the base and destroy the GDI forces in the sector.
Nod Mission – Eviction Notice:
The GDI’s influence in this sector is spreading. Establish a well-positioned base and attack until the area is cleared. Our intelligence services have pinpointed the ideal emplacement, but there is a town there. If you could ‘convince’ the inhabitants to leave…
Nod Mission – Tiberian Tension:
Research into ions is continuing at a GDI base. They are using chemicals stored in their bio-centres. Destroy all these centres and ‘contaminate’ all units and civilians. Leave the rest untouched; they must believe it was an accident.
Nod Mission – The Cape and the Sword:
The GDI has intercepted and captured one of our VCMs. We intended to use it to establish a foothold in the region. Recover the VCM and eliminate all traces of the GDI in the sector.
Nod Mission – Hostile Recapture:
Your mission is simple: the GDI has taken control of a region that belongs to us. Reclaim it.
Nod Mission – The Siege:
The GDI has us trapped inside our base and we’ve run out of money. Nod won’t send reinforcements; they won’t even know we exist. Reports indicate that the GDI is just waiting for an air strike to wipe us out. The situation looks desperate…
Nod Mission – The Death Squad:
Following our delays in Europe, our reconstruction efforts have been hampered by the GDI’s Ion Cannon. They now have a relay station in North Africa! We have only limited firepower, but you must destroy their Advanced Comms Centre, otherwise Africa will fall into their hands.
Nod Mission – PlayStation 1:
Civilians are occupying a sector here that the Brotherhood of Nod needs. Destroy the entire city and all the civilians. Make sure none of them reach the GDI base to the north.
Nod Mission – PlayStation 2:
The GDI base in this sector must be destroyed. The Brotherhood of Nod has no resources, so you’ll have to ‘acquire’ some.
