The Tiberium Wars

GDI Missions

GDI MISSION 1: The Wastelands / North Carolina

Description: Satellite data indicates a possible hostile presence of the Brotherhood of Nod in the wastelands of North Carolina. According to our intelligence, the Brotherhood of Nod is almost certainly plotting something sinister. Go and investigate the area and report back to us as soon as possible. A former GDI training post is located nearby: set up your operational base there.

Primary Objectives: 1 – Secure the GDI outpost by destroying Nod forces

2 – Build a Barracks and produce three GDI Rifleman Squads

3 – Build a Power Plant

4 – Repair the Command Center

5 – Eliminate the Nod outpost

6 – Repair the bridge

7 – Build an Airfield Bonus objectives: 1 – Build a Component Tower

2 - Create a second line of infantry

3 - Build a Tiberium silo

4 - Capture one of Nod’s buildings

5 - Sell the structure you captured to Nod

GDI MISSION 2: The Pentagon

Description: The Philadelphia has been destroyed, the city of Reykjavik has been overrun, and Nod forces are now attacking the Pentagon, the GDI’s last remaining Command Hub in the world. If we lose the Pentagon, we will be plunged into chaos and the war will be lost. Your mission is to defend this vital area. Start by restoring power to the building’s operational systems and defences so that you can repel the Nod assault. Then send an Engineer into the Pentagon and re-establish the command and control systems. Finally, launch a counter-attack and drive Nod back from the perimeter.Primary Objectives: 1 – Restore the Pentagon’s defence system

2 – Capture the Pentagon with an Engineer

3 – Deploy GDI snipers in the four Guard Towers to contain Nod’s infantry

4 – Destroy the northern central HQ Bonus objectives: 1 – Destroy the small Nod base to the north

2 – Recapture the city by destroying the four Garrisonable Structures.

MISSION 3 GDI: Langley Airbase

Description: Nod forces have overrun most of the GDI airfields in the region. Your mission is to retake Langley Airbase, which houses our air command centre. Use the GDI outpost near the coast to establish your Operations Center. We’ll dropyour team nearby. Once you have secured the Outpost, retake our Airfields, produce Orcas to bolster our air power, then drive Nod out of the entire area.Primary objectives: 1 – Eliminate the Nod forces attacking the GDI base

2 – Recapture the GDI airfields to the north-east

3 – Destroy the Nod base to the north-west Bonus objectives: 1 – Recapture the Tiberium Refinery in the town

2 – Rescue the four Snipers from Bravo Squadron

MISSION 4 GDI: Hampton Roads

Description: Cut off the arrival of Nod reinforcements by infiltrating Hampton Roads to halt their advance. Operate from within by sending in an elite GDI Commando unit. Disable their Scanner Packs by destroying their Operations Center. Once this is done, destroy their stealth bomber base. As soon as their bombers are out of action, we will send you a fleet of combat vessels. Use your Snipers to lock onto the targets to be bombed.Primary Objectives: 1 – Destroy Nod’s Operations Center

2 – Destroy the bombers attacking our combat ships

3 – Destroy Nod’s production facilities Bonus objectives: 1 – Complete the mission using only the Commando unit

Description: Nod has a resupply point in this area, so we advise you to use this mission to destroy their stockpile of High Technology weapons. Start by taking out their air defences. A Firehawk squadron dispatched from our Langley base will then enable you to reduce Nod’s military equipment to ashes. Finally, attack the Nod base in the immediate vicinity of the White House.Primary objectives: 1 – Destroy Nod’s air defences

2 – Use the Firehawk Airstrike ability against Nod’s Artillery Outpost

3 – Destroy the surrounding northern base to retake the White House

4 – Destroy the Disruption Towers at the Nod base Bonus objectives: 1 – Halt Nod’s advance by stationing Snipers in the selected buildings

2 – Destroy Nod’s Power Plants

3 – Destroy Nod’s Secret Shrine

Description: Our intelligence indicates that an irrigation plant in Casabad is concealing a Nod chemical weapons facility. In anticipation of a raid, we have already established a GDI forward base nearby, but we have recently lost contact with it. We have also lost contact with a team of Zone Troopers sent out on a reconnaissance mission. Head there, secure the base, then let us know what is going on at this plant.Primary Objectives: 1 – Take control of the Barracks by defeating the surrounding Nod forces

2 – Destroy the weapons research laboratory

3 – Destroy the Nod War Factories Bonus objectives: 1 – Capture all 3 Tiberium reserves

2 – Destroy the Nod outpost

MISSION 7 GDI: Alexandria

Description: Nod is using the port of Alexandria to export its nuclear and chemical weapons. Your mission is simple: you must put a stop to their activities. Destroy their loading cranes, sink their ships to block the docks, blow up their Operations Centers and administrative buildings, then eliminate all nearby enemy units. You have Mammoth tanks at your disposal. Forward, Commander!Primary Objectives: 1 – Destroy all the harbour cranes used by Nod

2 – Destroy all Nod harbour control buildings Bonus Objectives: 1 – Destroy all Nod ships moored in the harbour

2 – Capture the EMP control centre located in the city

3 – Deploy a Surveyor to the Tiberium field to the north

GDI MISSION 8: Cairo

Description: Your mission is to neutralise a major nuclear launch site north of Cairo, from which the missiles that struck the Philadelphia were launched. This is currently the GDI’s most important target. Time is of the essence: Nod may launch all its Nuclear Missile Silos if you mishandle this mission.Primary objectives: 1 - Destroy Nod’s Power Plant

2 - Destroy the perimeter defences around Nod’s HQ Bonus objectives: 1 – Capture or destroy one of Nod’s Power Plants

2 – Destroy all Nod structures

MISSION 9 GDI: Croatia

Description: The GDI has a forward base in Croatia, but its supply lines have been cut and it has come under attack from Nod forces. Supplies are almost exhausted, the Construction Yard has been destroyed and our firepower has been weakened. You must retake this base, then hold it until the reinforcement convoy arrives.Primary objectives: 1 – Protect this GDI base until reinforcements arrive

2 – Send help to the reinforcement team trapped in the town

3 – Escort the VCM to the base and deploy the Construction Yard

4 – Destroy the Nod base to the south-west

5 – Destroy the Nod base to the north-east

6 – Destroy the Nod base to the south-east

Secondary objectives:

1 - All the base’s defences must remain intact until the reinforcements arrive

2 - Bring the VCM back to base and deploy the Construction Yard

Description: Recent satellite data confirms the presence of numerous armoured vehicles and weapons of mass destruction at a Nod logistics centre in Albania. The images show Stealth Tanks, Scorpion Tanks and Flame Tanks awaiting deployment to defend Kane’s Prime Temple in Sarajevo. Your mission is to destroy this arsenal before it is used against the GDI. You will start with a small strike force, then we will send you Firehawks to finish the job.Primary Objectives: 1 – Destroy Nod’s frontline defences

2 – Infiltrate the northern Supply Center

3 – Eliminate Nod’s rocket pillboxes

4 – Capture the Reinforcement Bay on the eastern ridge

5 – Destroy Nod’s Supply Center Bonus objectives: 1 – Survive the Nod assault unscathed

2 – Capture the Reinforcement Bay at the Airfield

3 - Capture the Reinforcement Bay at the manufacturing plant

4 - Arm a Firehawk with missiles, then destroy a Nod Venom

GDI MISSION 11: Sarajevo

Description: Kane is fighting his final battle from the Prime Temple in Sarajevo. Your mission is to neutralise his defensive forces, destroy the temple’s outer walls and deactivate the Disruption Towers that protect the complex against energy weapons. Taking out their Disruption Towers will give the GDI new options for the GDI, whilst our Ion Cannons are almost operational. But be warned: Kane and his science ministers have developed a liquid Tiberium device with considerable destructive potential. Do not use the Ion Cannon on the Prime Temple without prior authorisation. An Ion Cannon strike could trigger a liquid Tiberium explosion inside the temple and could lead to a chain reaction in the Tiberium fields of the yellow zone where you are located. The explosion would be catastrophic and the consequences devastating. Millions of lives are at stake. The decision will be taken at the highest level of the GDI’s central command.Primary objectives: 1 – Destroy deflection field generator No. 1

2 – Destroy deflection field generator No. 2

3 – Destroy Deflection Field Generator No. 3

4 – Build an Ion Cannon Control Center

5 – Destroy the Prime Temple with the Ion Cannon Bonus objectives: 1 – Capture the Nod Ministry of Science

2 - Capture the Mutant Hovel

3 - Capture the liquid Tiberium factory

4 - Destroy a Warmech with a Commando

GDI MISSION 12: Munich

Description: The alien assault on Munich, both savage and unexpected, took all GDI forces by surprise. The battle was over before it had even begun. As the invader fighters prepare to mercilessly wipe Munich off the map, you must rally your last remaining forces to wage a desperate fight, and hold out long enough to allow GDI engineers to escape in the armoured Troop Crawlers. These engineers possess vital information about our new enemy – they must survive.Primary Objectives: 1 – Protect the Civilian Troop Crawlers Bonus Objectives: 1 – Capture the GDI lab

2 – Capture the Power Plant

Description: Whilst the aliens control almost the entire city of Stuttgart, jammed transmissions indicate that some of our forces are still fighting or hiding there. One of our elite commandos has managed to survive and fend off their attacks. Use the Commando to gather as many surviving units as possible, then use your forces to destroy the alien base overlooking the city. Keep a close eye on the engineering team, as they alone can reactivate the GDI base in Stuttgart and the city’s defence network, helping you complete your mission more quickly.Primary objectives: 1 – Capture or destroy the alien structure

2 – Rescue the Engineers

3 – Capture the eastern Power Plant to activate the GDI base Bonus objectives: 1 – Rescue the Zone Troopers

2 – Rescue the Snipers

3 – Rescue the infantry squad

4 – Destroy a tripod with the Commando

5 – Capture the northern and western Power Plants to activate the sonic emitter bay

6 – Capture the southern Power Plant to activate the Command Center

Description: Cologne is under attack by the invaders and is about to be completely destroyed. However, preliminary reports suggest that the GDI base in Cologne has largely escaped the aliens’ grasp after being abandoned by our forces at the start of the enemy attack. A reconnaissance team has been sent there to assess the extent of the alien presence. You will be commanding this team. An engineering team is due to arrive shortly afterwards to help you reactivate the GDI base. Protect the engineers until they reach the base, then assemble a strike force capable of driving all the aliens out of the city. You can still save Cologne.Primary objectives: 1 – Explore the alien structure

2 – Protect the engineers

3 – Capture the north-eastern Power Plant

4 – Destroy the alien Command Hub Bonus objectives: 1 – Capture the Reinforcement Bay

2 – Capture the north-western Power Plant Bern

Description: Having launched a counter-attack that cost many lives, it appears we are regaining the upper hand against the invaders and may be able to drive them out of Europe once and for all. To do so, we must destroy their main base in Bern, in Switzerland. The invaders have turned Bern into a vast field of ruins, but also into a rallying point for the invasion of northern Europe. The alien encampment is divided into three main sections amongst the ruins: a heavily defended central base, to the north-east of the city, and two adjacent support bases – an Armory and an Airbase – both of which have recently been infested with Tiberium. The battle will be fierce. Destroy the main base. Leave no survivors. The time for our revenge has come.Primary objectives: 1 – Destroy the drone platform at the main base

Secondary objectives:

1 – Destroy the drone platform at the Armory base

2 – Destroy the aliens’ Signal Transmitter

3 – Destroy the alien Mothership

4 – Destroy the drone platform at the Airbase MISSION 16 GDI: Rome

Description: The time has come: we are going to fight in the heart of the red zones and destroy the huge towers being built by the invaders. Central Command does not wish to wait and see what these mysterious towers will be used for… Because we already know thatthey hold nothing good in store for us. Your mission is to destroy the alien tower near Rome. You will deploy into the Italian red zone and set up your base behind a large Tiberium chasm situated some distance from the invaders’ base. Whilst benefiting from natural defences, you must use your Jumpjet Infantry, transport support and air units to cross the chasm and establish expansion bases. Radar Scans are detecting numerous spatial anomalies, and alien entities are invading the region at an alarming rate. To make matters worse, Nod has established a presence in the north-west. Given Nod’s baffling behaviour since the Invader Fighters’ arrival, expect the worst. The situation is chaotic and getting worse by the second.Primary objectives: 1 – Destroy three alien power generators

2 – Destroy the alien tower Bonus objectives: 1 – Destroy the alien Mastermind that teleports units

2 – Prevent the aliens from using the Rift Generator.

MISSION 17 GDI: Ground Zero

Description: Right at the heart of Ground Zero lies a unique alien structure that GDI scientists call the control node. This structure appears to be emitting Tiberium radiation towards alien forces across the entire planet. If you manage to destroy the control node, you will annihilate all alien units and halt the invasion before it gains further momentum. Once again, Nod forces are already on the scene and appear to be battling the aliens. The two factions are currently clashing in a central, elevated area near Ground Zero. It is likely that they are using this Emplacement to launch their attacks or to build superweapons. We’ll have to improvise. Try to capture enemy structures for our own deployment. Wipe out any Nod or alien forces you come across along the way. And don’t forget that our intelligence has spotted an unidentified entity approaching the invader fighters’ control node.Primary objectives: 1 – Destroy the invader fighters’ control node

2 – Defeat Nod forces Bonus objectives: 1 – Capture an enemy superweapon

2 – Divert the alien Mothership towards the Nod base

Nod MISSION 1: Goddard Space Centre

Description: Lead an elite team comprising Nod’s finest troops to the Goddard Space Centre to launch a lightning attack on the GDI’s anti-missile defences. By disabling the GDI’s A-SAT systems, their units in Earth’s orbit will be vulnerable to our attacks. Your raid begins with anattack on the Command Center. Capture it to disable their communications. You will then have 20 minutes to destroy the GDI’s A-SAT systems.Primary Objectives: 1 – Destroy the secondary power plants

2 – Capture the GDI Command Center without destroying it

3 – Destroy the secondary power plants

4 – Destroy the main power plants

5 – Destroy the GDI’s ground-based A-SAT control center Bonus objectives: 1 – Use the Shadow Team to destroy the final Power Plant

2 – Capture the Reinforcement Bay

MISSION 2 Nod: The White House

Description: An attack on the White House should both undermine GDI morale and divert their attention from more important targets. A strike team has infiltrated Washington and is awaiting your orders. Lead the assault against the GDI and carry out your mission.Primary objectives: 1 – Destroy the GDI logistics centre

2 – Destroy the remaining GDI forces defending the White House Bonus objectives: 1 – Capture two Tiberium silos to gain resources

2 – Capture two Tiberium silos to gain resources

3 – Destroy five Ox units before they reach the GDI landing zone

MISSION 3 Nod: Andrews Airbase

Description: Our command centre has just ordered an attack on all GDI airbases in the region to wipe out the enemy’s airborne reinforcements. Your target is Andrews Airbase in Washington. You will take command of a strike force near the airbase entrance. Start by eliminating the surrounding GDI troops, establish an Outpost, then infiltrate the base. Once inside the base, your primary objective is to destroy the airfields used by the enemy’s Orca units. Your presence within the base will neutralise the GDI’s airborne capabilities.Primary objectives: 1 – Destroy the two airfields located at the rear of the airbase

2 – Eliminate the GDI patrols and destroy the GDI Outpost

3 – Disable the GDI’s defences

4 – Destroy the control tower Bonus objectives: 1 – Capture two Tiberium silos

MISSION 4 Nod: Hampton Roads

Description: You are to seize North America’s largest naval base and, whilst doing so, destroy one of the GDI’s Aircraft Carriers. As the Brotherhood now controls the Hampton Roads base, we can send you supplies and reinforcements to assist you in this offensive in the Blue Zone. Our plan is a stroke of genius. A Commando has gained access to the harbour via a container unloaded from a Dropship. Use this elite unit to take out the GDI Aircraft Carrier. Once the Aircraft Carrier has been destroyed, we will send forces to help you capture the rest of the harbour. One last thing: we have also sent a Saboteur, but we lost contact with him a few hours ago. If you find him, you will be able to make use of his valuable skills.Primary Objectives: 1 – Destroy the GDI Aircraft Carrier

2 – Destroy the GDI harbour control building Bonus Objectives: 1 – Find the Saboteur

2 – Capture the GDI Command Center

MISSION 5 Nod: Washington DC

Description: The GDI is on the ropes and numerous waves of reinforcements are about to land at our new base in Hampton Roads: we’re well-positioned to take control of Washington. You’ve been given thehonour of leading the offensive. We have established a base on the outskirts of Washington and are supplying it for you. Build an army, eliminate the GDI defenders and take the city in the name of Nod.Primary Objectives: 1 – Destroy the GDI base Bonus objectives: 1 – Build a Shredder Turret

2 – Build a Laser Turret to defend the base

3 – Capture the Subway Hub

4 – Destroy the Tiberium silos

MISSION 6 Nod: Amazonia

Description: The Brotherhood has two secret laboratories where research is being carried out into next-generation Tiberium weapons. The main lab, located in North Africa, has just been captured by the GDI. The second lab is in Brazil, on an isolated stretch of land in the Amazon. The GDI has two forward bases and a large army in this region, and our enemies are preparing an attack against the small defensive force we have stationed near the lab. Defend the lab against GDI forces until you can build your own army, then drive back the GDI and destroy its bases. Under no circumstances must the lab be destroyed.Primary objectives: 1 – Protect the Nod lab

2 – Eliminate the GDI expansion base to the north

3 - Destroy the GDI’s Construction Yard, Command Center and Tiberium Refinery Bonus objectives: 1 - Capture the Reinforcement Bay

MISSION 7 Nod: Atlantic Coast

Description: Evacuate the components of the liquid Tiberium weapon developed in our Amazonian lab to the Prime Temple without further delay. But be warned: the GDI holds numerousnear the Brazilian coast to cut off our advance towards the evacuation zones. Destroy their heavy Artillery positions as quickly as possible. We have set up a forward base for you near the first Artillery position. Reinforcements are waiting for you there. Two Vertigo bombers are on their way to help you complete your mission.Primary objectives: 1 – Destroy the GDI Artillery position

2 – Destroy the GDI Artillery position to the east

3 – Destroy the GDI Artillery position to the north-east Bonus objectives: 1 – Destroy the GDI Construction Yard

2 – Destroy the lorry before it reaches the Artillery position

MISSION 8 Nod: Slovenia

Description: The GDI raid on our major weapons laboratory in North Africa is causing us considerable problems. Theaircraft carrying the components for Kane’s new weapon from the lab in Brazil was shot down in Slovenia. Nod troops recovered the components and were attacked by the GDI as they were preparing to return to their base. It’s up to you. Use an elite Commando unit to infiltrate the area, locate the crash site and secure the components ofweapon. We’ll then send you reinforcements. Next, escort the convoy back to base and reactivate our centre. The GDI has a significant presence throughout the area, so keep your eyes peeled. Hold your ground until the armoured reinforcements arrive; you’ll use them to break through the GDI cordon and escort the components to the Prime Temple.Primary objectives: 1 – Investigate the crash site

2 – Escort the craft to the Nod camp

3 – Protect this precious weapon until the Avatar Warmechs arrive

4 – Transport the craft to the evacuation point Bonus objectives: 1 – Destroy the anti-air defences to allow reinforcements to arrive

2 – Build and protect three Obelisks of Light

3 – Upgrade a Warmech

MISSION 9 Nod: Sarajevo

Description: Your main objective is to escort the components from Brazil to the Prime Temple of Nod to enable Kane to complete his weapon. This will not be easy, as the GDI hassignificant forces in this area that are preparing to launch an assault on the Temple. The route you’ll be taking passes through a large GDI base. You cannot opt for a direct confrontation, so you’ll need toto be more cunning. Once the weapon has arrived at Kane’s HQ, you can focus on defending the Prime Temple, building an army, and then eliminating the GDI, which has dared to attack our most sacred site. Our intelligence indicates that a detachment of Kilian’s forces is arriving from Australia, despite the rather alarming situation in Oceania. These forces may be heading for Sarajevo. If so, they may eventually be able to assist you.Primary objectives: 1 – Escort the Transport lorry to the Prime Temple

2 – Clear the GDI Barrage by destroying all its forces Bonus objectives: 1 – Bring the lorry back to the Prime Temple safely

MISSION 10 Nod: Restricted Zones

Description: GDI forces are transporting nuclear warheads from one of their bases on the outskirts of the Australian Red Zone. If we manage to intercept the convoy, destroy the escort and capture the nuclear warheads, we’ll be able to restore the Brotherhood’s rightful nuclear power. You must intercept at least one of their Troop Crawlers, though more than one would be even better. Once the warheads are secured, the Brotherhood will send you an evacuation team. But be warned: the warheads are extremely volatile and may explode at the slightest shot. Take the necessary precautions.Primary objectives: 1 – Capture the convoy

2 – Escort the convoys to the evacuation point

3 – Wait for the Nod Carryalls Bonus objectives: 1 – Destroy the Tiberium tower

2 – Capture the GDI research complex

MISSION 11 Nod: Sydney Wall

Description: Although we now have the nuclear warheads, we still need their codes and launch systems. The GDI possesses both of these crucial elements in its blue zone in Sydney, which is currently underattack by the aliens. Whilst GDI forces are buckling under the invaders’ assaults, Kilian has contacted their local Commander to propose a temporary alliance in Sydney. The GDI has agreed. Officially, your role is to eliminate three key alien structures: their Portal, their Gravity Stabilizer and their Warp Sphere, in order to help the GDI send them back to their home planet. Unofficially, Nod must ensure that the aliens’ Gravity Stabilizers do not fail too quickly, so that they can secure a GDI building containing the codes and missiles. This building is located behind Sydney’s walls, and nothing will breach them faster than a well-aimed strike from the alien Desolators.Primary objectives: 1 – Eliminate three alien targets for the GDI

2 – Capture the GDI lab Bonus objectives: 1 – Capture two Tiberium reserves

2 – Destroy the Ion Cannon Control Center

MISSION 12 Nod: Central Sydney

Description: With the destruction of its Ion Cannon Control Center, the GDI finds itself in a desperate situation. Central Command has just issued an order for a general evacuation. You must join forces with the GDI to ensure the safe evacuation of the civilian population. Repel the alien assault whilst protecting the convoys evacuating civilians to safety. You must also ensure our survival by gathering large stocks of Tiberium.

Part 1:Primary objectives: 1 – Help the GDI hold off the aliens for ten minutes Bonus objectives: 1 – Help the GDI protect the Ox units that will be used for the evacuation

2 – Extract 25,000 units of Tiberium

Part 2:Primary Objectives: 1 – Eliminate the GDI Bonus Objectives: 1 – Destroy the GDI base with missiles

MISSION 13 Nod: Ayers Rock

Description: I never like fighting my own people, brother. Use a small force to take control of the rebel base to the south, then use the resources acquired to secure Kilian’s HQ at Ayers Rock. Kill anyone who gets in your way, but keep Kilian alive; Kane wants to deal with him himself. Bear in mind that the GDI is deploying a forward base to the east and that they haven’t forgotten what happened between them and Nod in Sydney. Expect a fierce counter-attack from the GDI as soon as the battle at Ayers Rock is over.Primary objectives: 1 – Capture Kilian’s southern base

2 – Capture or destroy the Temple of Nod

3 – Prevent the GDI from using the Ion Cannon

4 – Destroy the GDI base Bonus objectives: 1 – Capture three Tiberium silos

2 – Recruit five squadrons of Mutant Marauders

Description: Kane had predicted the arrival of the visitors and knew we would need a super-weapon to turn the alien invasion to our advantage. To combat the aliens in northern Italy, Kane had an ultra-powerful secret weapon developed: the Catalyst Missile. The weapon is ready and you can use it, but the Visitors are behaving unpredictably and are attacking the centre housing our catalytic armament. Prevent the Visitors from destroying the missile, then repair our catalytic centre. With this new weapon, the time has come to regain the upper hand.Primary objectives: 1 – Capture the catalytic launch unit

2 – Fully repair the catalytic launch unit

3 – Destroy three alien Gravity Stabilizers Bonus objectives: 1 – Capture the Reinforcement Bay

2 – Destroy all three Gravity Stabilizers without using the Catalyst Missile

MISSION 15 Nod: Italian Hills

Description: Kane wants to gain access to the towers built by the Visitors. As soon as they are completed, these enormous structures will transform into interstellar gateways and pave a path to the stars for the Brotherhood of Nod. The key that will unlock our destiny takes the form of a code locked within a crystalline structure, similar to the Tacitus. Your mission is to neutralise an alien relay in Italy in order to acquire one of these keys. The little intelligence we have managed to gather indicates thatthere is an abandoned base in this area. We cannot send you any material reinforcements. Use the site to set up your Operations Center, then to assemble an attack force. Finally, send a Saboteur into the alien relay and he will take care of the rest. Expect fierce resistance.Primary Objectives: 1 – Retrieve the key data from the alien relay Bonus Objectives: 1 – Destroy the gravitational stabilisers on the northern ridge

2 – Destroy the Stasis Chamber

3 - Capture three alien Tiberium Extractors

MISSION 16 Nod: Operation Stiletto

Description: The GDI is advancing through the Italian Red Zone faster than anticipated and will soon be in a position to threaten every one of the Visitors’ installations. We must slow them down. The greatest danger comes from the two large GDI armies approaching the aliens from the east bank of the Tiber. Given the limited number of units at our disposal, direct engagement is not an option. Use the Commando infiltration force comprising the Shadow Team and Saboteurs. Then take control of the GDI’s Construction Yards, and use their own forces to eliminate our arch-enemy. Having done so, capture the aliens’ two drone platforms. Kane’s plan will then be exposed. Destroy anything that dares to stand in your way, be it the GDI, Nod dissidents or the Visitors.Primary objectives: 1 – Take over both GDI Construction Yards

2 – Capture or destroy all GDI Barracks, Factories, Weapons Factories and Airfields

3 – Capture both alien drone platforms

4 – Capture or destroy the alien Gravity Stabilizers, Portals and Warp Sphères Bonus objectives: 1 – Build a Mammoth Tank# MISSION 17 Nod: Kane’s Tower

Description: Your main objective is to protect the last alien tower by annihilating the GDI forces attacking it. It won’t be easy. The GDI has plenty of experience in eradicating these structures and is already attacking the nearby alien base of the last tower. Do not let the GDI destroy these generators. The GDI is also using Juggernauts to bombard the base. Use your Snipers to take out their Pilots, then have your Saboteurs capture these units. A small Airbase is also located further north. Destroy it.Primary objectives: 1 – Protect the aliens’ power generators

2 – Destroy the GDI bases Bonus objectives: 1 – Capture three GDI Juggernauts

2 – Destroy the GDI’s Ion Cannon Control Centers

Scrin Missions

MISSION 1 Scrin: London

Description: As a foreman, you will command a small army that will enable you to attack all forms of indigenous life on the island near Continent Three. The attack will be coordinated with other assaults on all major population centres across the planet. This wave of attacks should divert the natives’ attention away from the construction of our armour, whilst intimidating them to keep them at a distance from our operations. Assess their offensive and defensive capabilities. Blow up everything in your path.Primary objectives: 1 – Destroy 15 civilian buildings in the city

2 – Destroy GDI forces Bonus objectives: 1 – Destroy the structures known as “Parliament” and “Big Ben”

2 – Destroy Buckingham Palace

3 – Build Growth Accelerators on every Ichor field

MISSION 2 Scrin: Munich

Description: The indigenous population appears hostile and far more advanced than we had anticipated. This poses a threat to the continuation of our operations. During the diversionary attacks on the major population centres in Sector 2-5, Continent 3, two of our four reconnaissance vessels were destroyed by hostile indigenous forces. These vessels were carrying data essential to the construction of our armatures. They are now in enemy territory. Significant local activity has been detected near our reconnaissance vessels. This activity appears tospread over a large area, but their power is drawn from a single energy source. Eliminate this source and you will be able to secure this target area for the arrival of our reinforcements.Primary objectives: 1 – Place the Mastermind’s manipulation device on the GDI barracks and bring an Engineer with you

2 – Use a GDI Engineer to complete the city’s defence network Bonus objectives: 1 – Protect your Master throughout the entire mission

MISSION 3 Scrin: Croatia

Description: Foreman, the database containing the indigenous people’s Ichor-JQ technology is located in two of their centres in this region. These databases may enable us to understand how and why we were drawn to this planet. Capture these structures, then protect them by any means necessary. You now have access to our Corrupters. They will be very useful to you in this region.Primary Objectives: 1 – Capture the two Nod information centres

2 – Destroy the defences protecting them Bonus Objectives: 1 – Destroy the GDI base

MISSION 4 Scrin: Armature 19

Description: As Foreman, you must protect the Armature 19 tower until its construction is complete. This mission is ofof paramount importance. The success of our operations and the fate of our race depend on the proper functioning of Armature 19. You now have access to all our offensive capabilities. Take command of this base and prevent hostile indigenous forces from destroying the tower.Primary objectives:

1 – Defend the tower

2 – Build a Signal Transmitter and call the Mothership

3 – Protect and guide the Mothership to the tower