Single-Player Solution

Allied Forces:

Mission 1 Your objective is to free Einstein and bring him back to the helicopter waiting for him. Use your rangers and Minigunners to take out the first wave of Soviet infantry. Send a unit south to attack one of the petrol barrels. This will allow you to eliminate a large proportion of the remaining enemy troops and destroy a Power Plant. The Tesla Coil will switch off once the Power Plant has been destroyed. Use Tanya to kill the guards near the building where Einstein is being held captive. Once you have freed him, guide Einstein and Tanya to the waiting Transport. Don’t waste any time! Fire from the allied cruisers (on the river) can be fatal.Mission 2 Start building your base as soon as possible. Position your structures defensively, as you will return to this base during another mission. After building several infantry units with at least two Field Medics, study the map and clear the sectors occupied by the Soviets. A small enemy base is located south-west of your starting point. Use the petrol barrels to easily eliminate Soviet troops and structures. Remember that you only have 30 minutes before the convoy arrives. So, get a move on!Mission 3A Use Tanya to destroy all the bridges on the map. Be careful not to lose her; she’s essential for this mission. To the south of your starting point, a Field Medic is being held captive. Don’t shoot at the petrol barrels until you’ve freed him, otherwise you’ll kill him for sure. To the south-west, you’ll find a small base. Use your artillery to destroy the flamethrower turret, then attack the rest of the Soviet infantry with Tanya. Another Field Medic and an Engineer are near the petrol barrels. If you think you need help with this mission, use the Engineer to capture the Barracks. You’ll find a crate full of money in the prison. The bridge sector is to the east. Lead Tanya and the infantry – if any remain – into this area. Watch out for guard dogs and V2 Rocket Launchers near the first bridge to the north. If you cross this northern bridge and then destroy it, you’ll be able to access the other bridges. This will also allow you to bypass the second-largest Soviet base in the east. Watch out for Paradrop soldiers arriving as reinforcements!Mission 3B Position Tanya in the south-west. Shoot the petrol barrels to eliminate the Soviet infantry. Wait near the house; a captured Field Medic will come to join you. Then head east. Destroy the bridges to the north, then continue eastwards. If you wish, you can save the lives of the engineers who are due to be executed. From the top of the ridge, shoot a guard, then the petrol barrels. Get rid of the fleeing guards. Clear the Barrage to the north by shooting the barrels, so as to open a passage for the rangers and their explosives. If your Field Medic has died, you can rescue one from the base to the north. Go through the breach created by the rangers to avoid the Flamethrower turret. Cross the bridge to the west and then blow it up. Destroy the petrol barrels to eliminate the Soviet troops. Once the way is clear, destroy the last bridge to the north.Mission 4 This mission begins at the base you built in your second mission. Any Soviet or Allied units and structures that survived the first mission will still be active. As well as small groups of units scattered across the map, the Soviets have a small base in the north-west. It is defended by several flamethrower turrets and heavy armoured units. Start by reinforcing your base with turrets and pillboxes. Produce a few Rocket Soldiers to protect yourself from air attacks by the Yaks. Once your base is well protected, build up an infantry force supported by tanks to attack the Soviet base. A sufficiently large army shouldn’t have too much trouble defeating the Soviets. Once the base has been destroyed, scan the map to eliminate any fleeing enemies.Mission 5A This mission is divided into three parts. First, you must infiltrate the Soviet Weapons Factory with your spy. Spies go completely unnoticed by Soviet forces, but not by the keen sense of smell of the Attack Dogs! The dogs patrol regularly around the Soviet base. Keep your spy well clear of these hounds. When they are far away, enter the base. Once your spy is inside the factory, he must steal a lorry and free Tanya. Pay attention to the structures he passes through; this information will be useful for the third part of the mission. The second part begins when the spy frees Tanya. Destroy the SSM launchers to allow a transport to land and pick up Tanya. To make the third part easier, Tanya must destroy as many structures as possible before boarding the transport. Stay out of the tank’s range; it would be fatal to Tanya. The third part begins once Tanya has left. Reinforcements will arrive at the location where your spy started the mission. Destroy the flamethrower turret with your tanks, then attack all the defence units. Using your engineers, capture key structures, particularly the Construction Yard and the Weapons Factory. Build your new base with defence as your top priority. Then build a strike force consisting of tanks and V2 Rocket Launchers to eliminate the remaining enemy units and structures. Air support could be very useful in destroying the Soviet defensive structures before your troops arrive.Mission 5B This mission is divided into three parts. First, you must infiltrate the Soviet Weapons Factory with your spy. Spies go completely unnoticed by Soviet forces, but not by the keen sense of smell of the Attack Dogs! The dogs patrol regularly around the Soviet base. Keep your spy well clear of these hounds. When they are far away, enter the base. Once your spy is inside the factory, he must steal a lorry and free Tanya. Pay attention to the structures he passes through; this information will be useful for the third part of the mission. The second part begins when the spy frees Tanya. Destroy the SSM launchers to allow a transport to land and pick up Tanya. Watch out for the dogs; they could easily kill Tanya if you let them get too close. Do not blow up the prison, otherwise you might attract a V2 Rocket Launcher capable of reducing Tanya to dust. The third part begins once Tanya has left. Reinforcements will arrive at the spot where your spy started the mission. Destroy the flamethrower turret with your tanks, then attack all the defensive units. Use your engineers to capture key structures, particularly the Construction Yard and the Weapons Factory. Build your new base with defence as your top priority. Next, build a strike force consisting of tanks and V2 Rocket Launchers to eliminate the remaining enemy units and structures. Air support could be very useful in destroying the Soviet defensive structures before your troops arrive.Mission 5C This mission is divided into three parts. You must first infiltrate the Soviet Weapons Factory with your spy. Spies go completely unnoticed by Soviet forces, but not by the keen sense of smell of Attack Dogs! The dogs patrol regularly around the Soviet base. Keep your spy well clear of these hounds. When they are far away, enter the base. Once your spy is inside the factory, he must steal a lorry and free Tanya. Take note of the structures he passes through; this information will be useful for the third part of the mission. The second part begins when the spy frees Tanya. Destroy the SAM Site launchers to allow a transport to land and retrieve Tanya. Destroy the bridge to the south so that Tanya has time to blow up the SSM launchers and the prison without being disturbed. The third part begins once Tanya has left. Reinforcements will arrive at the spot where your spy started the mission. Destroy the flamethrower turret with your tanks, then attack all the defensive units. Use your engineers to capture key structures, particularly the Construction Yard and the Weapons Factory. Build your new base with defence as your top priority. Next, build a strike force consisting of tanks and V2 Rocket Launchers to eliminate the remaining enemy units and structures. Air support could be very useful in destroying the Soviet defensive structures before your troops arrive.Mission 6A Build a substantial base capable of defending itself and generating a steady stream of credits. Consider building it near a shoreline to set up a Construction Yard, or capturing one of the Soviet structures at the small base to the south. Once your base is secure, assemble a fleet of gunboats to patrol the area, eliminating Submarines and securing maritime routes. Also explore the enemy islands to the south-east. Using your gunboats, bombard the Soviet Power Plants on the coast; this will disable the Tesla Coil protecting the Submarine Pen. Once maritime security is assured, you can complete the two objectives of this mission. Create a transport, a VBT and a spy. On board the VBT, transport the spy to the Soviet-occupied island across the sea. Send him to the nearest technology centre. Infiltrating this centre is the first objective of the mission. To fulfil your second objective and complete the mission, you must destroy the Soviet base. Three transports loaded with tanks should secure your victory. If you feel your losses are too heavy, send a few engineers aboard a VBT to capture a Soviet Weapons Factory, which will allow you to build troops on this side of the sea.Mission 6B On the other side of the bridge, build a major base capable of defending itself and generating a steady stream of credits. Consider building it near the shore to set up a Naval Yard, or capturing one of the Soviet structures at the small base to the south. Once your base is secure, create a fleet of gunboats to patrol the area, eliminating Submarines and securing sea lanes. Also explore the enemy islands to the south-east. Using your gunboats, bombard the Soviet Power Plants on the coast; this will disable the Tesla Coil protecting the Submarine Pen. Once maritime security is assured, you can complete the two objectives of this mission. Create a transport, a VBT and a spy. On board the VBT, transport the spy to the Soviet-occupied island across the sea. Send him to the nearest technology centre. Infiltrating this centre is the mission’s first objective. To fulfil your second objective and complete the mission, you must destroy the Soviet base. Three transports loaded with tanks should secure your victory. If you feel your losses are too heavy, send a few Engineers aboard a VBT to capture a Soviet Weapons Factory, which will allow you to build troops on this side of the sea.Mission 7 Your first objective is to build a well-protected base, particularly against air attacks. You can then attempt to fulfil the first of the two objectives for this mission. Create a group of tanks or infantry, along with a unit of Engineers, to attack the Soviet outpost to the south-east. Remember that the aim of your mission is to capture the Radar Dome, not to destroy it. Once you have taken control of the Radar Dome, build a line of turrets and pillboxes to block access to the Radar Dome from the north. This line will not only protect your base from land-based attacks, but will also prevent the Soviets from accessing the ore. Next, turn your attention to the naval war. Build a large fleet of destroyers and gunboats. Follow the coastline eastwards and southwards, destroying any Submarines you encounter. Use your Destroyer ships to destroy the coastal defences, particularly the Tesla Coils. The Submarine Pens are your second objective and are located in the south-eastern corner of the map. They are well protected, but if your fleet is powerful enough, victory should be straightforward. If not, you’ll have to take the longer and more perilous route.Mission 8A This mission is time-limited. You must protect your base and the Chronosphere from Soviet troops until time runs out. You’ll also need to maintain the Chronosphere’s power supply. The Soviets will throw all their available troops into the attack, so you’ll need to build defensive structures very quickly! As soon as possible, send reinforcements to your south-eastern base, without forgetting the VCM. Above all, do not stop to attack the Soviet troops, otherwise they will reach your base before you do. Place your VCM in a relatively sheltered spot, then build several Advanced Power Plants. Position the remaining units to guard the entrances to your base. Finally, send your destroyers near the beaches to prevent any landings. Once you have enough energy, activate your Ore Trucks and build defensive structures. Start with barracks, then place turrets, pillboxes and anti-aircraft guns. During lulls in the fighting, you can build a Weapons Factory to produce new tanks. Soviet armour will be no match for the land mine layers. Make sure the credits keep flowing. As long as you can repair and replace your defence system, you’ll be able to hold out against the enemy until the very end.Mission 8B This mission is time-limited. You must protect your base and the Chronosphere from Soviet troops until time runs out. You’ll also need to maintain the Chronosphere’s power supply. The Soviets will throw all their available troops into the attack, so you’ll need to build defensive structures very quickly! As soon as possible, send reinforcements to your north-western base, without forgetting the VCM. Above all, do not stop to attack the Soviet troops, otherwise they will reach your base before you do. Place your VCM in a relatively sheltered spot, then build several Advanced Power Plants. Position the remaining units to guard the entrances to your base. Finally, send your destroyers near the beaches to prevent any landings. Once you have enough energy, activate your ore trucks and build defensive structures. Start with barracks, then place turrets, pillboxes and anti-aircraft guns. During lulls in the fighting, you can build a Weapons Factory to produce new tanks. Soviet armour will be no match for the mine-layers. Make sure the credits keep flowing. As long as you can repair and replace your defences, you’ll be able to hold out against the enemy until the very end.Mission 9A This mission has two objectives. First, set up your base. It must have a Naval Yard and strong air defences. Using your destroyers and gunboats, destroy the enemy submarines, as well as the Submarine Pens guarding the Soviet base to the north-west. Once the sea route is clear, send a spy in a VBT aboard a transport to the Soviet base. Attack the base with the destroyers and eliminate the sentries around the base entrance. Disembark your spy and send him towards the Soviet Command Hub. This is the mission’s first objective. Once you have infiltrated the Command Hub, you must extract Kosygin from enemy territory and bring him back to your base. Retrace your steps along the route taken by the spy. If necessary, use the VBT to fend off enemy troops, then load him onto the Transport to bring him back to base.Mission 9B This mission has two objectives. First, set up your base. It must have a Naval Yard and strong air defences. Using your destroyers and gunboats, destroy the enemy submarines, as well as the Submarine Pens guarding the Soviet base to the north-west. Once the sea route is clear, send a spy in a VBT aboard a transport to the Soviet base. Attack the base with the destroyers and eliminate the guard dogs around the base entrance. Disembark your spy and send him towards the Soviet Command Hub. This is the mission’s first objective. Once you have infiltrated the Command Hub, you must extract Kosygin from enemy territory and bring him back to your base. Retrace your steps along the route taken by the spy. If necessary, use the VBT to fend off enemy troops, then load him onto the transport to take him back to base.Mission 10A Air support is essential in this mission. Use your Apaches to attack enemy defences, and your tanks to destroy the other structures. If you manage to destroy the Construction Yard, you’ll be given a new objective. Send a unit of Engineers to capture the enemy Command Hub. The safest way to reach the base is to head east, then go round the north side. Use tanks and a VBT carrying your engineers. When you reach headquarters, watch out for the anti-personnel land mines surrounding the structure. Remember that the clock starts ticking as soon as the Construction Yard is destroyed. Once headquarters is under your control, you must begin Mission 10-B immediately.Mission 10B Method 1: This is a very dangerous mission. You must send your engineer units to the computers in the four corners of the map. Conserve your troops by avoiding combat as much as possible. Numerous Soviet units patrol the area regularly. If you study the pattern of their patrols, you’ll be able to save many lives. Use your spies as Scouts, but watch out for the dogs. The north-western computer is protected by a Flamethrower Turret. Quickly send an Engineer to the control console in the north-eastern corner of the room to deactivate it. A room to the south of your starting point will allow you to obtain reinforcements if you send a spy there. Use the petrol barrels: not only can they destroy enemy units, but they also drive troops away from guard posts. If you’re struggling to access the rooms, try a different route. You can also retrace your steps through areas you’ve already cleared. Don’t forget that your time is limited!

Method 2
The mission seems very difficult, but Tanya is there to help you. She’s hidden right at the bottom of the map. Leave your soldiers on guard and send a spy to find her. In the worst-case scenario, he’ll be devoured by a dog; if that happens, send the second one – he’ll be fine. Once you’re amongst the enemy tanks, you’ll see the entrance to a corridor outside the game area. Send your spy there, and Tanya will appear! She’ll be able to pass between the tanks without any trouble and join the other allies easily. Take her past the building – there are no further difficulties!Mission 11A In this mission, you must eliminate the enemy forces on the river to allow allied ships to send reinforcements to the ground forces. You’ll have to take on two Soviet bases, including a stronghold to the north. The other, smaller one, is on the other side of the river, to the east. You start with two VCMs. As soon as possible, place one of them on the other side of the river. This will allow you to occupy a second attack site and gain access to a large quantity of ore. Build your troops with a focus on defence. Once your base is well protected, build a fleet to destroy the enemy submarines in the river, as well as the Submarine Pens to the north. Once the Submarines have been destroyed, use your destroyers to attack the offensive structures positioned on the river, which could threaten the Allied convoy. When the river is no longer a problem, use your second base to launch an attack on the relatively unprotected Soviet camp. Capturing the enemy Construction Yard can be very useful, as it allows you to build Soviet structures. Use your air force to attack the defences, then send in tanks and infantry to destroy the other enemy structures. The mission ends when the Allied convoy travels up the river.Mission 11B In this mission, you must eliminate the enemy forces along the river to allow Allied ships to send reinforcements to the ground forces. You must engage two Soviet bases, one of which is a stronghold situated to the north. The other, smaller one, is on the opposite side of the river, to the east. You start with two VCMs. As soon as possible, place one of them on the other side of the river. This will allow you to occupy a second attack site and give you access to a large amount of ore. Build your troops with a focus on defence. Once your base is well protected, build a fleet to destroy the enemy submarines in the river, as well as the Submarine Pens to the north. You can launch a ground attack, but the battle would be more difficult due to the proximity of the Soviet stronghold. Once the submarines have been destroyed, use your destroyers to attack the offensive structures positioned on the river, which could target the Allied convoy. When the river is no longer a threat, use your second base to launch an attack on the relatively unprotected Soviet camp. Capturing the enemy Construction Yard can be very useful, as it allows you to build Soviet structures. Use your air force to attack the defences, then send in the tanks and infantry to destroy the other enemy structures. The mission ends when the Allied convoy travels up the river.Mission 12 Build your base with a focus on defence. Your priority is to capture the Soviet technology centre located in the smallest base to the north-east. You can also capture the neighbouring Construction Yard to gain access to enemy structures. You will need a large naval force to achieve objectives 2 and 3 of your mission. Group together destroyers and Gunboats to destroy enemy Submarines. Next, build cruisers. They are capable of firing at a target from a great distance. The third objective is to destroy the Iron Curtain. However, do not destroy the second technology centre; it must be captured to complete objective 2. Protect your cruisers at all times. You do not have a Submarine Pen to destroy, but enemy submarines will attack your ships relentlessly. The Cruisers cannot defend themselves on their own. Once you have achieved these three objectives, the mission will be complete. It is not necessary to completely destroy the enemy base.Mission 13 This mission takes place in a Soviet base. The objective is to send your engineers to eight generators and plant explosives there, all within a time limit. You have two teams stationed in various locations. Move them in turn, so that the computer takes control of one sector whilst you lead the other team through the base. Move your men carefully, but don’t waste time. Look out for special control panels that can help you, such as the one located to the south of the base, which activates the Flamethrower Turret to destroy enemy forces. Keep a close eye on the movements of the Soviet troops. Most patrols pass by at regular intervals, so you can avoid them and conserve your infantry. To the north of the central area of the base, you’ll find a narrow Tunnel. At the end of it, there are several crates. One of these crates will heal all your units; the other two are full of credits. You don’t need them just yet, but they’ll make your next mission easier.Mission 14

This mission is a raid on Moscow. Your first objective is to gather funds and find an area in which to establish a bridgehead. You start the mission with Tanya and two thieves. Start by moving them south to avoid the exploding petrol barrels. Use Tanya to eliminate the enemy units in this area. At the same time, move your troops north to avoid the exploding barrels in the south. Move Tanya westwards to attack the enemy infantry and dogs, then have her advance northwards, between the river and a ridge, towards a small Soviet base. The thieves must follow Tanya closely, otherwise they will be attacked by the dogs at the enemy outpost. Overcome all resistance and sabotage the Power Plants, which will deactivate the Tesla Coil. Once the way is clear, use the Thieves to seize the credits from the Soviet silos. This will alert the Allied army, which will send reinforcements – including a VCM – from the northern base. Once you have set up your Construction Yard, the Soviets will abandon their outpost. Secure your lines using defensive structures. Remember to build a squadron of Apaches to destroy enemy defences. Your first target is the smallest Soviet base, to the south-west of yours. If you manage to capture a Soviet Construction Yard, a Technology Centre and a Weapons Factory, your arsenal will be second to none. You can use the Chronosphere to deploy units behind enemy lines or send Cruisers into waters completely surrounded by land. But be careful! You cannot transport infantry with the Chronosphere, even in a VBT. Furthermore, if you use the Chronosphere too often, you may run into problems. Your mission will be complete once all Soviet units and structures have been destroyed.

Soviets:

coming soon