Shard Walker
With its Tiberium-firing capabilities, the Shard Walker ranks as one of the most powerful anti-infantry and anti-aircraft units.

C&C 3: Kane's Wrath
Reaper-17 is a sub-faction of the Scrins, the 17th (and most violent) sect of the Cult of the Cyborg Reaper. Like the rest of the cult, its aim is to aggressively destroy anything that stands in its way, specialising in ground warfare. Outcasts within Scrin society, its members self-mutilate and are heavily mutated – their madness and cruelty likely resulting from excessive Tiberium Infusion. Their first confirmed contact with humans took place when Nod launched an attack to recover the Tacitus from the GDI’s ZOCOM in China.
With its Tiberium-firing capabilities, the Shard Walker ranks as one of the most powerful anti-infantry and anti-aircraft units.
Protected by a Force Shield, the armoured War Miner can withstand far more damage than the standard harvester.
With its Tiberium-powered conversion beam, the mighty Reaper Tripod and its green laser beam can pierce even the toughest enemy armour.
Situated right in the heart of a Tiberium field, the Growth Accelerator enhances Tiberium regeneration and provides a constant flow of additional resources.
Increases the damage dealt by units equipped with Tiberium shard launchers.
Units affected: Seekers, Shard Walkers, Ravagers.
Improves the conversion beam’s storage capacity to increase the green laser’s firing capacity.
Units affected: Devourers, Reaper Tripods.
Deploys several veteran squadrons of Shock Troopers to the target area.
Gun Walker, Harvester, Annihilator Tripod, Devastator Warship, Planetary Assault Carrier.
Growth Accelerator.
Upgrades are identical to those of the base Scrin faction.
Wormhole.