Black Hand

Black Hand

C&C 3: Kane's Wrath

Units

CABAL Confessor

Armed with machine guns and psychotropic hallucinogenic grenades, the Cabal Confessors also boost the combat effectiveness of nearby troops.

Mantis

Concerned about the GDI’s air superiority, Marcion requested the development of a suitable anti-aircraft vehicle. The Mantis droid is armed with SAM Upgrades.

Purifier

The Purifier, the Avatar Warmech’s predecessor, is equipped with a flamethrower and a laser, and boosts the combat effectiveness of nearby troops.

Upgrades

Black Disciples (Secret Shrine)

This optimisation enables the Black Hand’s flamethrower troops to lead infantry squads on the battlefield.

Purifying Flame (Secret Shrine)

These blazing blue flames inflict terrible damage on enemy infantry and structures.
Affected units: Black Hand, Flame Tank, Purifier.

Charged Particle Beams (Tech Lab)

These fast-moving green laser beams are highly effective at decimating enemy infantry.
Units affected: Cabal Confessor, Shredder Turrets.

Superweapons

Radar signature (Operations Center)

This radar scans for enemy energy sources and reveals the enemy Power Plants on the map.

Decoy Temple (Tech Lab)

Very useful for sending the enemy in the wrong direction, this Decoy Army can fool everyone, except for the true followers of the Nod.

The following units are not available with this sub-faction:

Militant Squad, Shadow Team, Stealth Tank, Avatar Warmech, Venom Patrol Craft, Vertigo Bomber, Carryall.

The following structures are not available with this sub-faction:

Air Tower, Disruption Tower, Air Support Tower.

The following upgrades are not available with this sub-faction:

Confessor, Tiberium Infusion, Laser Capacitors, Signature Generator, Disruption Pods.

The following powers are not available with this sub-faction:

Cloaking Field, Mine Drop, Shadow Strike Team, Redemption.