Places of interest

C&C: Tiberium Alliances

Points of interest grant bonuses to the alliance that controls them.

To take control of a point of interest, simply place a base near it so that your alliance’s area of influence covers it.

Buildings

Tiberium Tunnel

Generates mutant camps of the same level as that shown on the Tunnel.

Uranium reserves

Increases the damage dealt by all offensive infantry units belonging to all alliance members.

Tungsten stock

Increases the damage dealt by all offensive vehicles belonging to all alliance members.

Air Traffic Control Network Tour

Increases the damage dealt by all offensive aircraft belonging to all alliance members.

Network of resonant sonic towers

Increases the armour of all defensive units for each base in the alliance.

Tiberium Control Node

Adds a fixed amount to the hourly Tiberium production for each base in the alliance.

Crystal control node

Adds a fixed amount to the hourly crystal production for each alliance base.

Reactor

Adds a fixed amount to the hourly electricity generation for each alliance base.

Les points d'intérêts · C&C : Tiberium Alliances | CnCSaga