United States

United States

C&C: Generals - Zero Hour

Units

Ranger

The American Ranger is unrivalled amongst Soldiers. With state-of-the-art training and equipped with the best weapons, the Ranger is a cost-effective unit that is highly effective when deployed in groups. The Ranger can occupy neutral buildings, and once equipped with the Flash Bang Grenades upgrade, it can clear civilian buildings occupied by the enemy, making it a unit of choice in urban combat. Rangers can also be parachuted by Chinooks into neutral buildings. Once they have mastered this technique, Rangers are capable of capturing enemy production and research buildings. The Chemical Suits upgrade protects them from biological attacks.

Missile Defender

Missile Defenders provide flexible support for your defensive lines. By placing them under cover in neutral buildings, your Missile Defenders will be able to withstand heavy air and ground attacks. The laser missile attack increases the accuracy of your Missile Defenders’ fire.

Commando

These advance scouts of the US Army are often deadly to enemy infantry. Commandos can take out their target without being detected. When stationary, Commandos enter stealth mode.

Colonel Burton

This intelligence operations expert can wreak havoc amongst the enemy infantry. Equipped with a Sniper Rifle, a knife and remote-controlled or time-delayed explosives, Colonel Burton is incredibly stealthy. He is therefore able to move stealthily across any type of terrain.

Pilot

When a titanium-armoured vehicle is destroyed, the pilot may sometimes manage to escape unharmed from the smouldering wreckage. A pilot who survives retains their Veteran status, so it is in your best interests to provide them with a new vehicle as soon as possible.

Construction Dozer

This multi-purpose vehicle is the cornerstone of the US Army. As well as being used to construct US military buildings, the Construction Dozer can be used to repair them. It can also be used for mine clearance.

Ambulance

This mobile medical unit can treat wounded Soldiers. It is also capable of releasing a foam that decontaminates irradiated or toxic areas. Many Soldiers owe their lives to the rapid intervention of an Ambulance.

Humvee

This infantry transport can carry a maximum of five Soldiers. Openings have been fitted to the side of this fast and sturdy unit to allow the Soldiers on board to fire. This unit can be modified to carry a Battle Drone or Scout Drone, or a Scorpion Rocket launcher and TOW anti-tank missiles. The TOW Missile upgrade is available from the War Factory.

Crusader Tank

The fastest and deadliest tank in the world. The Crusader Tank is capable of firing 125 mm shells at both short and long ranges. Its armour can be upgraded, and it can be fitted to carry combat or reconnaissance launchers, as well as TOW anti-tank missiles. The TOW Missile upgrade is available from the War Factory.

Paladin Tank

The Paladin Tank is an advanced prototype capable of firing self-propelled shells that home in on their target using a laser guidance system. Still at the experimental stage, the laser has a relatively slow rate of fire. It is therefore advisable to provide the Paladin with anti-aircraft cover. It is possible to upgrade its armour and adapt it for combat, reconnaissance or Scorpion Rocket roles. The ‘Composite Armor’ upgrade is available at the Strategy Center.

Tomahawk Missile Launcher

This vehicle carries a ground-to-ground Tomahawk missile. It can be upgraded with the Battle Drone, Scout Drone or Tomahawk Missile Launcher upgrade. The Tomahawk missile is a valuable support weapon, capable of striking targets at long range.

Microwave Tank trolley

The Microwave Tank can disable electronic equipment in buildings using its microwaves. In defence, a microwave field strikes the infantry.

Sentry Drone

This stealth vehicle enables the situation to be assessed and requires little coordination or supervision. Once the drone has been upgraded, a 20 mm Mini-Gunner is automatically deployed against infantry and small vehicles.

Avenger

The Avenger, a mobile platform, can mark aerial and ground targets using laser-guidance systems. Once targets have been marked in this way, other units in the vicinity can fire more quickly and with greater accuracy. The Avenger can also shoot down enemy aircraft.

Chinook Transport

The Chinook Transport is the US Army’s workhorse, tasked with collecting supplies and then transporting them to the Supply Center. Depending on the circumstances, this massive helicopter can be configured to carry two vehicles and two infantry units, or up to eight infantry units.

Raptor

The Raptor is the air unit with the best hardpoints and the most impressive performance. The four missiles mounted under its wings can target both air and ground units. After firing all its missiles, the Raptor automatically returns to base to refuel. The Laser-Guided Missiles upgrade is available at the Airfield. The Raptor is vulnerable to fire from Chinese MiGs.

Comanche

The Comanche possesses a vast arsenal capable of destroying any type of target. Its 20 mm nose cannon can force infantry to take cover, whilst its four missile launchers are capable of penetrating even the toughest armour. The ‘Rocket Pods’ upgrade, which adds a missile rack to the Comanche’s flanks, is available at the Airfield. Once all its missiles have been fired, the Comanche refuels on the spot. It only returns to base when repairs are required.

Aurora Bomber

The Aurora Bomber maintains supersonic speed during its bombing raids, making it invulnerable to anti-aircraft fire. However, in the case of a large formation of Aurora Bombers, it is possible that anti-aircraft fire may succeed in damaging one of the units in the formation. Once all its bombs have been dropped, the fighter slows down and then returns to base at normal speed. The Aurora is then vulnerable to anti-aircraft fire.

Stealth Fighter

Its ability to penetrate enemy defences without being detected makes the Stealth Fighter the ideal weapon against anti-aircraft units. It only reveals itself when firing. The Stealth Fighter can benefit from the Laser-Guided Missiles upgrade available at the Airfield.

Buildings

Command Center

The Command Center is responsible for deploying the US army on the ground. It produces the construction dozers used for building and repairs. Furthermore, the Command Center controls US radar systems and Spy Satellites. Once these systems have been deployed, you will have access to A-10 air strikes, Spy Drones, Fuel Air Bombs, Paratroopers and emergency repairs from the Command Center.

Supply Center

The Supply Center deploys Chinook Transport helicopters tasked with gathering nearby resources. Although the Chinook Transport aircraft are vulnerable to anti-aircraft fire, their ability to traverse all types of terrain, including mountains, ensures that your Supply Center is resupplied in all circumstances.

Cold Fusion Reactor

The Cold Fusion Reactor is the US military’s primary energy source. It produces five units of energy and can be upgraded with the ‘Command Cluster’ upgrade.

Barracks

The barracks are used to train infantry troops. Rangers, Missile Defenders and even Colonel Burton can return to the barracks to receive treatment when they have been wounded on the battlefield. The ‘Flash Bang Grenades’ and ‘Capture Building’ upgrades are available at the barracks.

War Factory

As well as being used to manufacture American vehicles, the War Factory can also carry out repairs when these vehicles have sustained significant damage on the battlefield. The repair hangars can only accommodate one damaged vehicle at a time. The TOW Missile upgrade is available at the War Factory.

Airfield

Each airfield can build, arm, control and repair up to four aircraft at a time. To produce more than four aircraft, you will need to build several airfields. Please note that the Comanche does not need to return to the Airfield to refuel. The ‘Rocket Pods’ and ‘Laser-Guided Missiles’ upgrades are available at the Airfield.

Patriot Missile System

The Patriot Missile System is the US camp’s core defence unit. Numerous missiles form a network capable of engaging air and ground units with unrivalled firepower and exceptional accuracy. The Patriot Missile System is, however, vulnerable to infantry, so it is advisable to protect it by deploying ground forces.

Firebase

Equipped with a 155 mm gun, this small firebase can inflict considerable damage at long range. If enemies manage to evade the Barrage, they may nevertheless be sufficiently weakened to be defeated by the four infantrymen stationed inside.

Strategy Center

The Strategy Center is a key element in the construction and control of the most sophisticated vessels in the US arsenal. A Strategy Center unlocks the ability to build new vessels. Each Strategy Center you build allows your units to use one of the following strategies:* Search and Destroy: increases the line of sight of all units on the battlefield. The Strategy Center deploys a wide-ranging radar detection system capable of detecting units in stealth mode.* Hold the Position: improves the armour of all units on the battlefield. Sandbags are placed around the Strategy Center, making it twice as resilient.* Bombardment: increases the firepower of all units. When you use this strategy, a cannon is installed inside the Strategy Center. The Training Techniques, Composite Armor and Drone Armor upgrades are available at the Strategy Center.

Supply Drop Zone

A Supply Drop Zone ensures that a base is supplied with provisions when it finds itself cut off from resources. Cargo planes make regular flights, ensuring a steady inflow of funds. A Supply Drop Zone can often make all the difference, whatever the combat situation.

Particle Cannon

Probably the most sophisticated weapon in the American camp. The Particle Cannon fires a concentrated beam of particles, which is then reflected by a mirror satellite in orbit towards a target on the ground. The Particle Cannon’s beam can reach any target on the battlefield.* To target a unit, click on a location on the map. Continue clicking on the target until the beam dissipates. Building a Particle Cannon is an ambitious project, requiring vast amounts of money and energy, as well as advanced technology.

Upgrades

Spy Satellite (Command Center)

When you activate it, part of the map will be revealed for 30 seconds.

Control Rods (Cold Fusion Reactor)

By adding Control Rods to a Cold Fusion Reactor, you double its output capacity.

Flash Bang Grenades (Barracks)

The Flash Bang Grenades are a formidable weapon used by the Rangers against enemy infantry. They are, however, ineffective against vehicles.

TOW Missile (War Factory)

The TOW Missile can be used by Humvees against air or ground targets.

Laser-Guided Missiles (Airfield)

Laser-Guided Missiles increase the damage dealt by Raptors and Stealth Fighters by 25 per cent.

Rocket Pods (Airfield)

The Rocket Pods are mounted on Comanche helicopters. A single pod can carry out a Barrage. It reloads automatically after a short time.

Countermeasures (Airfield)

In order to protect their substantial investments in airborne hardpoints, the United States has developed effective countermeasure systems against infrared- and radar-guided missiles. All US aircraft are expected to be upgraded with these countermeasures.

Bunker Busters (Airfield)

Even a massive block of reinforced concrete buried deep underground is no match for a well-placed Bunker Buster. When it explodes, it destroys any infantry units garrisoned there or forces them to leave the building.

Advanced Training (Strategy Center)

Training techniques enable all US units to reach Veteran rank twice as quickly.

Drone Armor (Strategy Center)

Drone Armor improves the drones’ protection by 25 per cent.

Composite Armor (Strategy Center)

Composite Armor improves the protection of Paladin and Crusader tanks by 25 per cent.

Intelligence (Strategy Center)

Shows you all enemy buildings and units for 30 seconds, then takes 2 minutes to recharge.

Chemical Suits (Strategy Center)

To counter the threat of biological attacks, US infantry and other troops must wear a Chemical Suit. Although the Suit is not impervious to toxins, it can protect the wearer whilst they evacuate the contaminated area.

Supply Lines (Strategy Center)

Any modern army can be brought to a standstill if its Supply Lines are disrupted or cut off. When you unlock the Supply Lines upgrade, you increase the productivity of the Chinook Transport vehicles, which enable units to advance.

BAM (Strategy Center)

The Massive Fuel Air Bomb (BAM) is an upgraded version of the Fuel Air Bomb. It is designed to detonate at low altitude. The nine tonnes of explosives it contains can neutralise tanks several metres before the point of maximum ground radiation.
Available once the ‘Fuel Air Bomb’ General Power has been selected.

Superweapons

1★ Paladin Tank

Unlocks the production of Paladin Tanks at the War Factory.

1★ Spy Drone

Allows you to deploy Spy Drones from the Command Center. The Spy Drone is a reconnaissance unit, but it can be destroyed by enemy fire.

1★ Stealth Fighter

Unlocks the ability to produce Stealth Fighters at the airfield.

3★ Commando

Unlocks the ability to produce Commandos at the Barracks.

3★ A-10 Strike Level 1

Allows you to launch an A10 air strike from the Command Center. The A10 air strike overwhelms the enemy with a barrage of missiles and machine-gun fire. This attack is available in three levels.

3★ A-10 Strike Level 2

Allows you to launch an A10 air strike from the Command Center. The A10 air strike overwhelms the enemy with a barrage of missiles and machine-gun fire. This attack is available in three levels.

3★ A-10 Strike Level 3

Allows you to launch an A10 air strike from the Command Center. The A10 air strike overwhelms the enemy with a barrage of missiles and machine-gun fire. This attack is available at three levels.

3★ Para Drop Level 1

Allows you to deploy paratrooper battalions from the Command Center. The number of Rangers deployed increases with the paratroopers’ rank. This attack is available in 3 levels.

3★ Para Drop Level 2

Allows you to deploy paratrooper battalions from the Command Center. The number of Rangers deployed increases with the paratroopers’ rank. This attack is available in three levels.

3★ Paradrop – Level 3

Allows you to deploy paratrooper battalions from the Command Center. The number of Rangers deployed increases with the paratroopers’ rank. This attack is available in 3 levels.

3★ Emergency Repair Level 1

Repair vehicles in a specific area of the map for a limited time. (3 levels)

3★ Emergency Repair Level 2

Repair vehicles in a specific area of the map for a limited time. (3 levels)

3★ Emergency Repair Level 3

Repair vehicles in a specific area of the map for a limited time. (3 levels)

3★ Spectre Gunship Level 1

The Specter can damage anything that has the misfortune to be within its field of vision. This platform, flying in small circles at low altitude, fires 50-calibre rounds from the multiple Mini-Guns mounted on its sides. The Specter is equipped with a manual control system that allows it to aim whilst in flight. (3 levels)

3★ Spectre Gunship Level 2

The Specter can damage anything unfortunate enough to be within its field of vision. This platform, flying in small circles at low altitude, fires .50-calibre rounds from the multiple machine guns mounted on its sides. The Specter is equipped with a manual control system that allows the pilot to aim whilst in flight. (3 levels)

3★ Spectre Gunship Level 3

The Specter can damage anything unfortunate enough to be within its field of vision. This platform, flying in small circles at low altitude, fires .50-calibre rounds from the multiple machine guns mounted on its sides. The Specter is equipped with a manual control system that allows it to aim whilst in flight. (3 levels)

5★ Fuel Air Bomb

Allows you to drop a Fuel Air Bomb. A B-52 is responsible for dropping the bomb on the selected target. Can be used from the Command Center.

5★ Leaflet Drop

Even the slightest strike weakens the enemy’s will to fight. During a Leaflet Drop into an enemy camp, the morale of their troops and their willingness to resist are diminished. Units affected in this way are temporarily immobilised.