Game Overview
The war against the GLA is entering its decisive phase: three new campaigns and, above all, the Generals’ Challenge mode, where nine generals with radical doctrines face off against one another. The expansion that made Generals a mainstay of multiplayer gaming, and the breeding ground for the series’ greatest mods.
Zero Hour has come!
You’ve never come face to face with the enemy quite like this in Command & Conquer Generals – Zero Hour.
Take on enemy forces across all the world’s strategic regions by combining weapons and tactics to defeat the new masters of modern warfare.
- Deploy 30 new units and discover 20 brand-new upgrades, such as the Chinese Army’s ECM Tank, the GLA’s Battle Bus and the Americans’ Specter;
- Complete 15 new missions to make the headlines. For example, you can wipe out a dissident group in Cairo or steal deadly toxins from an American laboratory;
- Combine weapons and strategies to defeat nine enemy commanders with unpredictable personalities and tactics.
To play this expansion pack, you must own Command & Conquer Generals.
Factions
United States63 units & buildings
China60 units & buildings
GLA62 units & buildings
General Townes (Laser Turret)2 units & buildings
General Granger (Air Force)3 units & buildings
General Alexander (Superweapons)3 units & buildings
General Ta Hun Kwai (Armoured Forces)1 units & buildings
General Tsing Shi Tao (Nuclear)4 units & buildings
General Shin Fai (Infantry)5 units & buildings
Dr Thrax (Toxins)3 units & buildings
Prince Kassad (Stealth)0 units & buildings
General Juhziz (Demolition)2 units & buildings
Civilians6 units & buildings
